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Tools / Software untuk membuat grafis 3 dimensi. Terkenal di kalangan pecinta 3D. Merupakan software standar di industri animasi hollywood. Bebas lisensi dan open source! Dapat dijalankan di sistem Linux, Windows, maupun Mac. Versi ini khusus untuk komputer bermesin 32 bit, Seperti pentium 4 dan amd. Untuk tipe core duo, atau amd x2 silahkan pilih yang 64 bit.
Interface * Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow * Flexible and fully configurable window layout with as many screen setups as you prefer * Undo support on all levels * Anti-aliased fonts with international translation support * Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management * Built-in text editor for annotations and editing Python scripts * Graphical user interface for Python scripts * Custom themes * Consistent interface across all platforms Rigging * Fast skeleton creation mode * Interactive 3D paint for vertex weighting * Fast envelope based skinning * Mirror editing (bone creation and weight painting) * Bone layers for better rig organization * B-splines interpolated bones * Constraint stack for IK solver setup and other constraints Animation * Armature (skeleton) deformation with forward/inverse kinematics * Auto IK allows posing FK chains easily * Non-linear animation editor for mixing individual actions created in Action editor * Automated walkcycles along paths * Animated constraint system * Vertex key framing for morphing, with controlling sliders * Edit and create new blendshapes from existing targets * Character animation pose editor * Animated deformers (Lattice, Curve) * 'Ipo' system integrates both motion curve and traditional key-frame editing * Audio playback, mixing and editing support for sound synchronisation * Timeline offers fast acces to many playback functions, autokey, help markers * Python scripting access for custom and procedural animation effects UV Unwrapping * Conformal and Angle Based unwrapping methods * Interactive transform of UV maps by vertex pinning * Proportional falloff editing of UV maps for smooth transformations * Seam based unwrapping * Cube, Cylinder, Sphere, View projections * Catmull-Clark subdivition of UVs for less distortion * Minimize stretch tool allows to reduce area distortion * Multiple UV layers etc